Right at the end of the year, ericw sneaked out v0.16 of his branch of tyrutils with bug fixes for Mark V .lit files and BSP29 format detection to avoid producing corrupt BSPs. If you are unfamiliar with ericw’s tool work, it allows for behaviors such as phong shading, baked ambient occlusion, and light bouncing in your Quake maps.
Speaking of Quake maps, sleepwalkr has pushed out the fifth release candidate for TrenchBroom 2, with contributions from ericw as well. It features a host of fixes, tweaks, and quality of life improvements so if it is your preferred method for laying down brushes, make sure to pick it up!