Inside3D tutorials.
Created By: Timm 'Mr?' Stokke
eMail: hestokke@online.no
Difficulty Scale: Easy


Step 1
This patch is going to add more blood to deathmatch and Single player games. This is done via. the weapons.qc file, so open it up, and scroll down to the lines of code show under.
================
SpawnBlood
================
*/

void(vector org, vector vel, float damage) SpawnBlood =
{
       particle (org, vel*0.1, 73, damage*2);
};


/*


Step 2
Insert the 3 lines of code where i put them in the text below.
================
SpawnBlood
================
*/

void(vector org, vector vel, float damage) SpawnBlood =
{
       particle (org, vel*0.1, 79, damage*1);
       particle (org, vel*0.25, 74, damage*5);
       particle (org, vel*0.15, 69, damage*2);
};


Step 3
And that's it! Compile it, and load it up the usual way. Get the SuperShotgun (make's the best blood effect :) and go Grunt Hunting! (Tip: Use this patch with the More Gore patch. Makes it a lot cooler)