k3d: Experimenting with godliness

 
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  •    kilbert@inside3d.com
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      References
    Here's a compilation of books, web sites, and other sources of information that can help you in your 3d programming skills. If you want a book, site, etc. added to the list, just email me with the title, price, summary, etc. if it is a book, and if it is a website then the title, URL, and summary will do. If it is neither, then send what you think is relevant.

    Books List of books on programming, 3d, math, etc.
    Websites Links to websites having something to do with 3d programming.
    Misc. The stuff that isn't plentiful enough to have a specific group.
     

      Websites
    3DICA - http://www.hut.fi/~ipelkone/
    An overall 3d coding document. Explains a lot of the various details for unaccelerated 3d coding and goes into vector and matrix math.

    http://reality.sgi.com/mjk/tips/
    Looks to be a good source of OpenGL tutorials.

    3D Engines List - http://cg.cs.tu-berlin.de/~ki/engines.html
    A list of 3d engines avaliable on the net. Good source for studying other engines.

    AxsDenied's Programming Page - http://idt.net/~jimwe19/program.htm
    General graphics programming. Bezier curve and surface document on this page.

    Programmers Heaven - http://www.programmersheaven.com
    Info, code, etc. over many many topics (3d, asm, C, Windows, Linux, sound, etc.).

    Gamasutra - http://www.gamasutra.com
    Articles on game programming from professionals over various topics. Teamed up with Game Developer Magazine.

    Game Programming Resources and Links - http://www.ziron.com/links/index.html
    Description to be written...

    Game Programming MegaSite - http://www.perplexed.com/GPMega/
    Description to be written...

    FlipCode - http://www.flipcode.com
    Good deal of info for graphics coding. Has a tutorial for writting a 3d portal engine, and a lot of other tuts.
     
      Copyright 1999 Nolan Eakins