-=======================================================- | S N O W E D | --------------------------------------------------------- | The latest mini-mod from FrikaC and Akuma | | Christmas 2000 | -===============================================================================================- | History (this is just for a bit of background) | | -- | | Well, I (Akuma) was working on a couple of mini-mods for christmas, but they weren't turning | | out like I'd hoped, so I scrapped them. Feeling sorry for myself, I moped onto IRC and, well, | | moped. FrikaC asked me to join him in the production of his secret mod for christmas so, | | eager to work with Frik once more, I started spouting ideas (although THEY were a bit few and | | far between) and working on the visual and aureal side of things (that's graphics and sounds | | to you and me). Frik took care of the code, some models and the sound effects, and I got the | | left overs (some models, skins, graphics and music). | ------------------------------------------------------------------------------------------------- | Files included in this archive | | -- | | snowed\readme.txt | | snowed\pak0.pak | | snowed\snowed.bat | | snowed\glsnowed.bat | ------------------------------------------------------------------------------------------------- | Description | | -- | | This is to snowboarding as Slide was to hoverboarding, only shorter. | | Take to the slopes on flat wooden plank and speed past (or into) trees, rocks, bigger rocks, | | "No-skiing" signs, and up ramps. Collect items like speedups, health, mega points bonuses, | | and 1000 points bonuses. What? Points? Yes, points. You're points are displayed on-screen at | | all times, and it's always going up - by how much is up to your skills (or lack of) with the | | 'board. Your high-score is recorded, and when you die (read: run out of health), you're told | | if you beat said high-score (it starts off at 0). | | -- | | Pickup Items | | -- | | Ankh* - 1000 points bonus | | Mega Bonus - creates a bonus items field | | Health* - +25 health | | Speedup - speeds you up! cummulative - get one while you already have it and it adds to it | | -- | | Obstacles | | -- | | Tree - tall, so don't try and jump them, just swerve | | Small rock - small and easily jumpable, don't pose much of a threat | | Large rock - considerably larger, but you can just about jump them, they're quite fat, tho | | Sign - knock these babies down for 100 points a pop. Take THAT ya lousy regulations! | | -- | | Misc | | -- | | Ramp - boosts you over potentially nasty obstacles, like a large number of rocks | | - | | Dodging obstacles gives you points, cummulative so more dodges = more points for further ones | ------------------------------------------------------------------------------------------------- | Controls | | -- | | +moveleft - the "strafe left" command, use it to move left | | +moveright - the ying to moveleft's yang, use it to move right | | +jump - like it says, jump | | - | | These are the only controls | ------------------------------------------------------------------------------------------------- | Installation | | -- | | Simply unzip this archive to your Quake directory, and the "snowed" sub-directory will be | | created automatically, provided you use the correct settings in your zip decompression | | software. I won't explain how to do this, because I'm perfectly sure the manual of said | | software explains it clearly. | ------------------------------------------------------------------------------------------------- | Running the game | | -- | | Run "snowed.bat" included with this archive to play snowed in software mode | | If GLQuake is more your thing, run "glsnowed.bat". This is made to run with DarkPlaces.exe | | in your Quake directory, so modify it to your needs (your favourite GLQuake engine) | | Note that this mod includes a skybox, so be sure to use an engine that supports it if you | | wanna see it | ------------------------------------------------------------------------------------------------- | Known bugs | | -- | | Because of the approach taken when making this mod, the ground *sometimes* doesn't "flow" | | correctly, and you can briefly see cracks in the floor, but it doesn't affect gameplay at all | ------------------------------------------------------------------------------------------------- | Credits | | -- | | * - the health and ankh pickup models are GNU General Public License | | If there's a model in here you recognise, we didn't make it :P | | If you did, tell us so we can credit you accordingly | | All other remaining stuff is by us, unless otherwise noted | | | | Code, models , map - FrikaC | | Models, skins, console graphics - Akuma | | Music (Leave U Far Behind [V2 Instrumental Mix]) - Lunatic Calm | ------------------------------------------------------------------------------------------------- | Contacting us | | -- | | FrikaC can be reached at kryten@adelphia.net | | Akuma can be reached at akuma@planetduke.com | | http://www.inside3d.com/frikbot | ------------------------------------------------------------------------------------------------- | You may NOT use anything from here that we created UNLESS our permission is obtained | | I don't wanna sound harsh, but I've been ripped off before :\ | -===============================================================================================-